Memory in Morocco: nine cards and a sport of your choice
On 1xBet in Morocco, Memory belongs to the 1xGames range with a Moroccan dirham (MAD) account that Attijari, among others, can top up. The idea is an old one: cards face down, and a memory that keeps track of where each symbol was seen.
First comes the choice of a sport from nine tiles: a ball, a hockey puck, a basketball, a tennis ball, boxing gloves, a rugby ball, an American football helmet, a volleyball and a trophy for the "mixed" tile. Then "Start game", provided at least one game is on the balance.
First card, second card



Click a card: a sports symbol appears.
Click another card.
Match: both stay open and the points are added. No match: both are turned back.
A star on a card means a ready-made pair, with no second card needed. Every pair you reveal lifts the game's total reward.
The first screen is a stadium lit by coloured lights with a blurred crowd, topped by the game title and an invitation in yellow and white to pick your favourite sport and win prizes. Under the nine tiles, a short note explains that attempts have to be bought, and lower down a smartphone illustrates the prize of the month next to the rules link. Press start without a sport and the game asks you to choose one first.
Points ladder and weekly prizes
Item | Value |
|---|---|
First successful attempt | 25 points |
Second successful attempt | 75 points |
Third successful attempt | 250 points |
Weekly prize time | Monday, 12:00 (UTC+3) |
Condition | At least 10 games a day |
Among players who meet the condition, first place rewards the most pairs collected, second place the fewest, and third place is decided by lot.
Around the game
Everything starts with registration and a dirham account. After that come the casino with its dealer tables, the live section for games in progress and the slots for reel machines.
Popular events and sports news
Memory questions
How many cards are in the grid?
Nine, and the rules speak of three steps to winning prizes.
What if I forget where a symbol was?
The two unmatched cards are turned back and you try again from memory; the window advises keeping both position and symbol in mind.
What is the message when the balance has no games left?
"You don't have enough games!", and new attempts must be bought before going on.