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Dice Duels by KA Gaming: play online in Morocco
What Dice Duels is on this site
Dice Duels is a title built by the studio KA Gaming, and this address opens its game window on the official 1xbet site for Morocco. A round's outcome owes nothing to team form, injuries or a coach's choices, so there is no homework to do before opening the game. The same thumbnail sits in the full slots catalogue, filed with every other reel title the site carries.
The window holds the whole game: the playing field, a stake field in dirhams, a launch button and the account balance. Everything that makes this title different from its neighbours — its symbols, artwork and extra phases — is set by the studio and written down in the paytable of the title itself.
How a round of Dice Duels runs
The round begins when the player confirms an amount and presses launch, the outcome being settled at that exact instant, with the animation doing nothing but showing it. The reels move for a few seconds, then the window shows the outcome and the balance adjusts in the corner.
The only thing passing from one round to the next is the balance figure, while everything else starts again from scratch each time. Nothing forces the next round to follow at once; the stake stays as set and the window waits for the next press.
Step | What you do | What the screen of Dice Duels shows |
|---|---|---|
1 | set the stake in MAD in the bet field | the amount and the balance side by side |
2 | press launch | the reels in motion |
3 | wait a few seconds | the symbols at rest and any combination marked |
4 | read the result | the balance moved up or down |
5 | press again, or leave the window open | the same stake ready for the next round |
Automatic mode repeats the same round with the same amount without asking for a tap each time, up to the limit set when the series was started. Where the title offers it, the number of rounds is chosen in the panel before the series begins, and a stop button ends it whenever you decide.
What sits on the screen
A message line under the grid announces what has just happened, a feature triggered or a run started, and clears at the next launch. The exact arrangement follows the design of the studio, though the stake field, the launch button and the balance are always in view without opening a menu.
A cell can come to rest empty on some fields: it carries no symbol, belongs to no run, and simply cuts the path crossing it. How many columns and rows the title uses is visible the moment the window opens, and the paytable names the symbols and the positions on which they count.
A few titles leave no choice at all: a round costs the same amount every time, and the panel comes down to the launch button. The figure is shown in Moroccan dirhams (MAD), and the balance beside it belongs to the 1xbet account rather than to the game.
Symbols and phases Dice Duels may carry
Every title decides its own mechanics, and the paytable of the title is the only place that says which of them are present. The notes below apply only where the game displays the feature in question.
A line made only of stand-ins falls under a separate rule set out in the game's table, since no ordinary symbol is there to lend it an identity. This symbol usually carries a name tied to the theme, and the rules say on which reels it can land.
Their usual job is to open the extra stage as soon as enough of them gather in the same round, whatever spot each one happens to occupy. The count needed to open a special phase is written in the rules of the title and differs from one game to another.
A counter on screen shows how many rounds are left and ticks down to zero, at which point play returns to its usual mode. During that phase the game shows how many rounds remain, and the balance is drawn on again only once ordinary play resumes.
When several coefficients land together, each game's rules panel states whether they add up or multiply with one another, and the gap between those two treatments is wide. Where the game includes such a coefficient, the window displays it at the moment it applies, and its value is stated in the rules.
When the sequence ends, the board returns to ordinary rounds and the previous settings take over again, the operation covering only the stage that was bought. The price of that entry is printed in dirhams on the button itself, and only the titles built with it show the button at all.
An ordinary result is read from the game's own table, while this one comes from elsewhere: it is drawn from a fund fed by everyone taking part. If the title displays a counter of this kind above the reels, its rules describe how the pool is released; without one, the game keeps to its paytable.
Opening Dice Duels without a stake
A handful of trial rounds tells you about handling, not about how a format behaves over the long run; the stretch you see is far too short. Where KA Gaming has provided a demo for this title, the button sits on the thumbnail or appears as the window opens, and the switch to real stakes is made from the same screen once signed in.
A category name carries only so much: a few trial rounds are enough to see whether the flow matches what was expected at the moment of clicking. A few rounds are enough to gauge the speed of the animation and where the result is read, before the first dirham is placed.
Whether Dice Duels suits you
In draw rooms the pace belongs to the room: the next round starts at the announced moment whether you are ready or not. The length of a round is measured by watching one in demo, which settles whether it fits a short break.
Animated intros and character voices stretch the experience without altering what happens on screen, and most of them can be skipped with a single tap. The theme of the title is visible on the thumbnail before the window is even opened.
Games that count many ways to match produce frequent, light outcomes, while those built on few ways produce results that come rarely and weigh a great deal more. The number of ways the game counts is written in its rules, and it guides both the choice of title and the stake per round.
Check before the first stake | Where to find it on the game screen | Why it matters |
|---|---|---|
Stake range | the bet field, lowest and highest step | tells you what a round costs in MAD |
Paytable | the rules panel | lists the symbols and every extra phase |
Demo tag | the thumbnail or the opening screen | lets you watch a round with no stake |
Studio | the caption under the thumbnail | points to other titles by the same studio |
Layout on a phone | a demo round on the device itself | shows whether the symbols stay readable |
A table with a live host sets one pace for everyone, while a reel game waits for you to start the next round; the two ask for very different availability. If the pace is not what you were after, every game on the site is listed in one place, and the studio directory gathers the other titles from KA Gaming.
Stakes in dirhams and the account balance
Moving part of the balance out to a CIH or Attijari account puts it beyond reach for the rest of the evening. In the game window the stake field takes the amount in MAD directly, so the figure you see is the figure that leaves the balance.
A plan drawn up calmly — length, number of rounds, stopping point — holds better than a decision taken mid-session, right after the screen has moved. A deposit is made from the cashier of the account using the methods open in Morocco — CIH, Attijari, Al Barid, Lbankalik and Cash Plus — and it stays on the account for every game, not only for this title.
The game screen carries the current round alone, while everything before it lives only in the account journal and stays there after the session closes. That history is reached from the account menu, next to the balance and the deposits.
Playing Dice Duels on a phone 📱
Sharing the screen with another app squeezes the table into a narrow band where the figures become hard to tell apart. The title opens on a phone through the browser or through the mobile app, with the same stake, the same balance and the same history as on a computer.
A vertical layout keeps the balance and the round history in view without scrolling, which spares you looking away from the field at every check. How the studio drew the game therefore decides how comfortable it is on a small screen, and a demo round on the phone shows that at once.
Back to the catalogue
Titles stay available at any hour, phone included, which means the visit can easily wait for a quieter moment of the day. The title keeps its place in the games lobby, and the search box there finds it by name without scrolling through the thumbnails.
The French, English and Arabic versions carry the same headings, so a path found in one is found again in the others. A return visit lands on the same thumbnail, the same stake setting and the same dirham balance as the last session left them.
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Questions about Dice Duels
Where are the full rules of Dice Duels kept?
The full description opens from the information icon inside the game window, without leaving the page or breaking off the round in progress. The text is the one written by KA Gaming, with the paytable and a description of every special phase the title contains.
Can winnings from the demo of Dice Duels be withdrawn?
Wins collected in demo stay as figures on screen: they do not convert into dirhams and cannot be withdrawn. Nothing from a practice round reaches the cashier, so the demo is a way to learn the title, not a source of funds.
Does Dice Duels need an app on the phone?
The Android and iOS app sits alongside the browser; it saves a few seconds at launch, but installing it is not required. A current browser is enough; if the window fails to load, refreshing the page clears the most common cause.
Is a separate account needed for Dice Duels if I already bet on sport?
Select the create-account option, fill in your details, pick a payment method common in your area, and confirm. It only takes a few minutes. One login covers sport and the game shelves alike, and the same password opens Dice Duels on a phone and on a computer.